: Previews : Eric H. :
One of my favorite game series is back, Twisted Metal, and while it's only the demo and I've only been able to play several games because of the matchmaking issues I've encountered, here's a few of my thoughts. Also in this preview my thoughts on the spiritual sequel to Warhawk.
For us Twisted Metal fans the wait has been a long one, we've wanted this classic series on the PlayStation 3 since it's launch and now on February 14th that wait is over!! I've only been able to play a handful or two of matches due to the server issues, but from what I've played, the 14th can't get here soon enough.
In Team Deathmatch I've been pitted up against up to 5 other drivers to take everybody out, it's pretty much every man for himself here trying to dodge all sorts of different weapons. Homing, Fire, Power, Swarmer missiles are constantly flying through the air along with napalm, remote bombs and now even helicopters as a playable vehicle. The controls are nice, tight and responsive as I turbo myself through the one multiplayer map they give you, most buildings and trees and other obstacles don't slow you down as you can just crash right through them which is a good thing seeing as they are packed into the map and combined with the high speeds you achieve.
In Nuke you and your teammates try to either destroy the other teams statue or protect your own. On offense the goal is to grab the other teams "leader" and bring him to a missile launching platform to prepare and fire off a controllable rocket you guide to the statue... but beware, the rocket can be shot down so you'll have to perform some evasive maneuvers to hit the target.
People have been complaining about the control scheme with the button layout, I agree it is a bit cumbersome as every button and stick has a use, but you can setup other layouts to suit your killing style.
Twisted Metal is a PlayStation 3 exclusive and will be released on February 14th. Also, expect a Day 1 patch when you fire this baby up for the first time.
Another game I've been looking forward to is the "sequel" to Warhawk. I spent many a hour playing the multiplayer only game 4 years ago and it looks like I'll be doing the same thing with Starhawk.
If I remember correctly it was Incognito who developed Warhawk, they had decided to scrap the single player campaign because apparently... it sucked.... though it didn't harm the game in anyway in this gamers eyes. Lightbox has taken over the reigns(or did Incognito change their name?)and the feel of Warhawk is still there. The controls, the weapon wheel and animations are still there so it only took me about 2 or 3 games to settle back in for the fight.
The biggest difference from Warhawk to Starhawk is the ability to construct buildings such as, weapon depots, jetpack deployments, sniper towers, "Hawk" pads, garages, gun turrets and more. You "pay" for these with a mineral that you gather while near your base or by killing the opposition. When you click build, pods come falling out of space and land with gusto and you can watch the chosen item build itself right in front of you, watch out though these can be destroyed by the other team for XP points and and can leave you hurting.
Familiar weapons like rocket launchers, shotguns, assault rifles and grenades all make the rounds here but the big draw are the "Hawks". These ships can dominate and control not only the skies, but the ground as well thanks to the ability to transform ala Optimus Prime style. It can be a pretty scary moment when you have a Hawk walking around chasing you down but as long as you can find a little bit of cover and hopefully a rocket launcher in your inventory, you could pick up some nice XP points and mineral goodness to help your cause and save your ass.
Only the multiplayer aspect of this game is available for the demo so I have no info on the single player campaign. For that, I will have to wait like everyone else for Starhawk to drop on May 8th, 2012.
Starhawk is also a PlayStation 3 exclusive.
Thoughts? Questions? Let us know. Click and speak!!